Showing posts with label world of warcraft. Show all posts
Showing posts with label world of warcraft. Show all posts

WoW Hunter - Updates on Racial Selection and Skills


A long ranger which deal massive damage and hardly reachable by the enemy

WoW Hunter, like most of mmorpg, is of course a long-ranged class. Being a WoW hunter is actually quite fun. You can almost use every race for WoW hunter, well except gnomes (probably to small lol). The special skills given by each races doesn't quite affect WoW hunter actually. The skills possessed by WoW hunters actually outshadow any racials. With the recent Cataclysm update, there are also a couple of change in Hunter class. So what's the best potential of WoW hunter?

WoW Hunter Guides

WoW hunter

Race - WoW Hunter Guides

On the latest update of Cataclysm, there's several change in the race available for WoW Hunter. Here's the brief explanation

Alliance

Dwarves 
Started with dwarves, many argue that Dwarves probably is the best race from Alliance to be a hunter. This due to its gun specialization which increase critical strike by 1% for all guns. The stone form ability also has a high usefulness against rogue in PvP.

Night Elves 
Nelf can be somewhat useful if become a hunter. Maybe you're being attacked from nowhere, that's probably a nelf hunter. The 2% dodge chance bonus from nelf also quite useful.

Draenei Draenei is an all round race which is also good for hunter to survive through battle. Also, draenei has a +1% hit racial.

Human 
Just after Cataclysm released, now human can finally be a hunter. But actually, the racial skill of human is not much use for hunter, so we'll skip

Worgen 
The were-wolf class give an extra 1% increased chance to crit which is nice, and they can move quicker periodically which also useful for hunters to avoid enemy.

Horde

Trolls 
The best racial for WoW hunter class, due to it's racial skills which is actually specialized for hunters. Berserking racial can increase DPS and Bow Specialization increase critical chance of any bow type for 1%. Trolls also has a benefit in leveling with its +5% damage to beasts and quite helpful in gaining experience.

Tauren 
A tauren is more a PvP hunter class, due to its 5% bonus to health which is valuable in PvP. The warstomp is also good, giving the stun status to enemy. But as a hunter, you'll probably avoiding any close contact with enemies, so the skill is not much useful. Herbalism is also good for regenerating health faster.

Blood Elves 
Not much to say because Blood Elves ability doesn't help WoW hunter class much. Arcane Torrent is quite helpful to give silence in AoE, but same as tauren, you'll probably avoiding close contact with enemies. One good thing about blood elves is, they sure have the best look from the other racial.

Orcs 
Orcs Blood Fury increase DPS greatly and a 5% more pet damage is quite helpful for archer. Hardiness also gives 15% resistance to stun which gave a huge contribution in PvP.

Undead 
First appear in cataclysm, undead doesn't really suit for hunter class, only Will of Forsaken is good to remove negative buffs in PvP.

Goblin 
Another cataclysm update, which has a haste skill to increase movement and gain range ability to increase the range. Not much helpful though.

Abilities Update - WoW Hunter Guides

Cobra Shot (level 81) deal nature damage instead of physical. Shares cooldown with steady shot. Deals damage, refreshes serpent ring, generates 9 focus.

Trap Launcher (level 83) when used, the next trap is launch for 40 yards, ang given the Freezing Arrow treatment to all traps. This skills will actually removed the current WoW hunter Freezing Arrow. 1 minute cooldown, and has no global cooldown.

Camouflage (level 85) when used, WoW hunter turns into a obscure state that it will be invurnerable to range attack. WoW hunter will still take damage from melee and AoE, and the skill will ended if WoW hunter being attacked or attacking other enemies.
READ MORE - WoW Hunter - Updates on Racial Selection and Skills

Feral Druid Beginner Guide


Feral Druid is probably the best class on WoW if you find a character that able to inflict great damage. Besides it great damage, this class also known as one of the fastest levelers of the various Druid builds, which certainly faster than some other classes. So in short, Feral Druid is a versatile class. However, no matter how good a class is, it would do no harm to enemies if you can't built it into its maximum potential. So, if you found difficulties as building your own character with Feral class, this guide will easily tells you where to start and what to do with your character.

First of all, you need to choose the race for Feral Druid. It is actually pretty difficult as you have a couple of choices, including Alliance - Night Elf, Horde - Tauren, Alliance - Worgen, and Horde - Trolls. Each and every race has their own advantages and disadvantages, so lets know more about each race in order to determine which race should you choose:

Feral Druid


Feral Druid

  • Night Elf; This race will allows you to be able to ambush better thanks to the Shadowmeld that stacks with your stealth. Quickness of Night Elf also makes you harder to hit, which is not a bad chance.
  • Worgen; Choosing this race will allow your character to be able to run faster periodically, though it is a pity that it doesn't stack with your travel form or even your increased speed talents. Another advantage of this race is you will get Increased Critical that surely useful when you in a pinch.
  • Tauren; With more health as well as War Stomp, you will easily stun enemies and it could helps a lot on PvP or when you need to run out of combat.
  • Trolls; Probably the best race for Feral Druid as the Berserk is able to increase the already high attack of this class of Druid. Other advantage such as Regeneration, Greater damage, Increased critical chance, and Reduced duration of movements even makes this race looks as the most suitable race for Feral Druid.

After choosing the race, the next thing to consider as Feral Druid is to spend 31 points in Feral. All the basic abilities of Feral Druid are including:
  • Mange; able to inflict damage as well as adds bleed
  • Aggression; increase attack power
  • Vengeance; for bears only. When you take damage, your attack power will be increased
  • Feral Instinct; sneakier than before
  • Master: Savage Defender; able to inflict more damage
  • Razor Claws; add bleeds for more damage

In the end, there is no such thing as the best set up for you as Feral Druid, whether it is in term of race or the points spend for Feral basic abilities. The only thing that make the character best, just match it with your gameplay as it will feels like your build for Feral Druid is definitely the best. The same thing also can be said about choosing profession, items, weapons, and many other setup that required to build a perfect Feral Druid.
READ MORE - Feral Druid Beginner Guide

WoW Enchanting Guide - Reach Level 110 without Cost


This WoW Enchanting guide will help any of you that found out that the Strange Dust is ridiculously expensive. But the main purpose of this guide is to level up your WoW Enchanting from level 1 until around level 100 without cost at all. Before following the guide, you need to fulfill a requirement, which is having character with level 5 or higher or just use one of your Tailoring character. Read further to know how to do it.

WoW Enchanting


WoW Enchanting

The next step on this WoW Enchanting leveling guide is to level up your Tailoring of your character to level 30. The easiest way to reach this level in no time is to continuously make Bold of Linen Cloth until you are able to make other Tailoring item. Most of the time, your character’s Tailoring level will be reaches Level 30 when you are done making 200 Bolt of Linen Cloth. After you got this many Bolt of Linen Cloth, the next step is to make 100 Brown Linen Pants. Just ensure that you have a lot of spaces in your bag and continue on the next WoW Enchanting leveling guide step.

Afterwards, open your spellbook and drag your Disenchant spell to Action Bar. Next is to disenchant all the Brown Linen Pants and you will receive Strange Dust and Lesser Magic Essence. Sell these to make quite amount of gold. By this time, your Enchanting skill would be at least at Level 58 or above. Satisfied enough? Well you shouldn’t be as although you already reach high level of WoW Enchanting without money at all, but at the same time gain some gold; there are still some works to do to level up your WoW Enchanting even more, or at least until around level 100.

Right after, the next step to level up your WoW Enchanting and at the same time making money is to create and disenchant some items. Follow this enchanting guide below to make it easier for you to level up your character’s Enchanting:
  • Create 35 Bracer: Minor Health and disenchant it to get 35 Strange Dust. Your WoW Enchanting should be at level 90 at this moment
  • Create 10 Bracer: Minor Stamina and disenchant it to get 30 Strange Dust. At this moment, you enchanting level should be at level 100
  • Create 1 Runed Silver Rod and disenchant it to reach level 101
  • Create 9 Greater Magic Wand and disenchant it until your reach level 110

After following this guidance of leveling up your Enchanting level, you will now have some disenchanted items left. Sell them all to get some more gold. Just to be paid attention, this guide is not always accurate so there is probably some difference on the number of items you should create and disenchant in order to reach certain level of WoW Enchanting for your character.  Also, you can always use this WoW Enchanting leveling guide whenever you run out of money as you are able to make some gold using this method.
READ MORE - WoW Enchanting Guide - Reach Level 110 without Cost

WoW Warrior Quests Beginner Guide - Level 1 to Level 20


WoW warrior is the most common class that seen throughout Kalimdor and Azeroth, which also means that this class has the most quest compared to any other classes. Between eight races in World of Warcraft, each of them has their own special quest for Warrior class, which makes this game more interesting even after a couple times of play.  This article will then mention and describe the WoW warrior quests for certain level starting from level 1 until level 20. Hopefully, this short list and description of quests for warrior class are able to help you to complete the quest easier.

WoW Warrior


WoW Warrior

Level 1 WoW Warrior Quest (basic quest)
Read the Simple Scroll and go to Deathknell to speak to Dannal Stern. As a basic quest, this is probably the easiest quest as you only need to bring your scroll to your warrior trainer called Dannal Stern. For this quest, the reward is 40 XP.

Level 10 WoW Warrior Quests
  • Speak with Coleman; this quest requires you to learn the Defensive Warrior stance and receive a new weapon. You can finish this quest by go to Gallow’s End Tavern in eastern Brill. Find a guy called Coleman Farthing there. The reward is 20 until 210 XP
  • Speak with Dillinger; after finishing the ‘Speak with Coleman’ quest, you need to speak to Deathguard Dillinger. You can find him in near the graveyard in the west of Brill. The reward is 10-91 XP
  • Ulag the Cleaver; this quest is probably the first killing quest. Go to mausoleum in the graveyard and kill Ulag. After your winning, speak to Dillinger and receive Defensive stance and new abilities as rewards besides the 85-850 XP
  • Agamand Heirlooms; Go to north end of the Agamand mills to find the Agamand family crypt. Go all the way down to find all the requested weapon. The rewards are 3 Silver and 65-650 XP

Level 20 WoW Warrior Quests
  • Speak with Ruga; Go to Camp Taurajo in Barrens and find Ruga, which will set you on another quest. The reward is 120-160 XP
  • Trial at the Field of Giants; you need to collect 5 different bug parts on the south of Camp taurajo. The reward is shield and 160-1550 XP
  • Speak with Thun'grim; go to Thun’grimp camp at the east of the Crossroads of Barrens and you will receive another quest. The reward is 80-775 XP
  • Brutal Armor; finish this quest by bringing all the items required by Thun’grim. The reward for this quest is 370-3650 XP
  • Ula'elek and the Brutal Gauntlets; go to Ula’elek in Durotar in Sen’jin Village and he will craft you a brutal gauntlets. The reward is 120-1200 XP
  • Satyr Hooves; before receive your gauntlets, you must collect 7 uncloven satyr hooves, which can be found on Ashenvale. The reward is 120-1200 XP
  • Orm Stonehoof and the Brutal Helm; go to Thunder Bluff near the pool on the central totem, and you will receive another quest
  • Chimaeric Horn; this quest requires you to bring Galvanized Horn to Orm Stonehoof. Go to Charred Vale and defeat chimaera matriarch to obtain the item.
  • Velora Nitely and the Brutal Legguards; Go to undercisty to speak with Velora about brutal legguards
  • Dragonmaw Shinbones; you need to bring 8 Sturdy Dragonmaw Shinbones by collecting it from Dragonmaw orcs at Wetlands.

Those are the beginning of WoW Warrior quests and considered as the basic quest to make the players familiar with the game environment. There are still a lot of WoW Warrior quests after this, and each WoW Warrior quest become harder every time.
READ MORE - WoW Warrior Quests Beginner Guide - Level 1 to Level 20

Top 3 Most Popular Small WoW Pets


As your companion in WoW game, WoW pets surely have many advantages. Besides help you at combat, there are also many other advantages that you could get by having pets as your company. Even so, the most recommended company on WoW is not only pets, but also uses other NPC as well in order to keep the balance while fighting with enemies. But the problem appear to pretty severe as there are more than 200 kind of WoW pets to choose from. This could be confusing for every gamer as each of those pets has their own advantage and disadvantages. That is why this list of the Top 3 pets is made, though only for small pets in WoW. Check them out!

WoW Pets


WoW Pets

Celestial Dragon seems to be the most popular small WoW pets of all. Besides the cool appearance and animation, as this pet jumps up and shakes it head as the animation. Not to mention that sometime the animation shows that this pet quickly zip around in star formation.  Other reason why this WoW pets is so popular is because it’s on very rare rarity level, so it won’t be easy to obtain this pet. To get Celestial Dragon, your character must complete the Littlest Pet Shop achievement. To complete the achievement, your character must have at least 150 unique vanity pets. After completion, this pet will be sent to you through your mailbox.

The second popular WoW pets are the Lil’ Tarcgosa. This Dragon Whelps Mythical pet is extremely rare, which is pretty hard to get. The only way to get Lil’ Tarcgosa as your pet is to complete the Dragonwrath, Tarecgosa’s Rest guild achievement. After completing the achievement, you need to be exalted with their guild and finally able to purchase Lil’ Tarcgosa as your WoW pets from guild vendor.

Feline Familiar becomes another popular WoW pets for gamer worldwide, especially female gamers as this pet is very cute. It is because the animation that this Feline Familiar shown, especially when the idle animation occur as this pet yawns, sites and lies down. About the way to get Feline Familiar, this mammal pet is actually pretty easy to get as you only need to purchase it for 150 Tricky Treats during the in Hallow’s End holiday game. To get the Tricky Treats as the payment method, you need to get it from the candy buckets inside inns during the event. You can also get it by defeating Headless Horseman and other quests as well. The only difficulties to get this WoW pets is you can only get it during Hallow’s End event, which held only on October 18 to October 31.

Actually, besides those popular three WoW pets, there are many other popular small pets, such as Fox Kit, Core Hound Pup, Guardian Cub, Wind Rider Cub, Winterspring Cub, Dark Phoenix Hatchling, Phoenix Hatchling and many others. But choosing your pet is not only depends on pet’s popularity, but depends more on your desire as well as style of play. So, choose your WoW pets desirably.
READ MORE - Top 3 Most Popular Small WoW Pets

List of Changes of WoW 4.3.2 Patch


A few days ago, the latest WoW 4.3.2 patch was released to public so everyone has finally get a lot of new things to play on World of WarCraft Game. Blizzard Entertainment, the developer of World of WarCraft claimed that the new patch will bring the game and players into a whole new live realm. Before even try to download this new WoW 4.3.2 patch, it is recommended to check whether you have prepared a high speed internet connection or not as this patch’s size is around 1.3GB. Not to mention to prepare enough storage capacity in your harddisk.

Although this WoW 4.3.2 patch has been released officially to the 64-bit client, some player and user thinks that this patch is still considered as beta version as it still contains bugs and issues. That is why the developer inquiring every player and user of this patch to submit feedback ASAP to the developer when they find any bugs or issues. The developer also mention that if you don’t want to experience any bugs for this 64-bit client patch, you can just use the 32-bit client as usual, which is more stable compared to this WoW 4.3.2 patch.

Wondering about what’s new on this WoW 4.3.2 patch? Here are some notes, changes, improvements, and fix of this new patch:

WoW 4.3.2


WoW 4.3.2

WoW 4.3.2 General Change:
  • In this new WoW 4.3.2 patch, player can no longer trigger vengeance by receiving damage from other players

Druids Change:
  • Players are now able to increases the damage of Starsurge by 10%, besides the current effect of using The Tier 13 Balance Druid 4 piece bonus

Hunter Change:
  • Using Aspect of the Hawk is now grants 35% more of attack power
  • Using Deterrence is now reduces damage by 30%, only while it is activated
  • Although the total damage dealt by Black Arrow, this ability also dealt additional effect, which is ticks every 2 seconds for 20 seconds and every 3 seconds for 15 seconds
  • Arcane Shot are now cannot consume Lock and Load as well as get any benefit of it

Mage Change:
  • Damage from Fireball skill is reduced by 6%
  • Damage from Pyroblast skill is reduced by 6 %, but still possesses damage over time

Paladins Change:
  • If in previous version Holy Radiance only uses 35% of mana, this new WoW 4.3.2 patch change it into 40%

Priests Change:
  • Using Mass Dispel skill is now able to dispel target that have magic effect
  • Rogues Change:
  • Global cooldown can no longer triggered by Adrenaline Rush

WoW 4.3.2 Dungeons & Raids Change:
  • Player are now able to form faction raids with friends that uses Real ID to enter Raid Finder, Run Normal or Heroic Raids, or even participate in Battlegrounds
  • Fixes of several mismatch typo on description of Dungeon Journal entries for Dragon Soul
  • Players can no longer obtain multiple similar items on Raid Finder boss kill
  • Several changes on Baradin Hold and Dragon Soul

WoW 4.3.2 Items Change:
  • Lighting Strike damage from Vial of Shadows item reduced to one-third of previous version damage, but now able to trigger 3 times as often
  • Maw of the Dragonlord effects can now be triggered by healing from Holy Word: Sanctuary

WoW 4.3.2 User Interface Change:
  • Bug fixed on the reset on exit of Mature Language Filter
  • When player disconnected by parental controls, the notice is now displayed for 15 minutes
READ MORE - List of Changes of WoW 4.3.2 Patch

Frequently Asked Question of The New Darkmoon Faire


A month ago, the new version of the Darkmoon Faire released. But up until now, there are many of the players of this game are still curious about the new stuff and others that improved from the previous version. Blizzard, as the developer, actually is already clarified some of the new stuff and information on this new Darkmoon Faire, including new mechanics, items, and also some bug related to the characters. If you, like many other players before you are still confused about this new version, read this article further to find out the frequently asked question for this new version. Hopefully, this F.A.Q can help you understand better of the new Darkmoon Faire.


F.A.Q

Q: When will the new version of Darkmoon Faire available?
A:  Still the same as the previous version, which is runs for one week from the first Sunday of each month

Q: How to get there?
A: When the Faire is active, you can go through portal in Mulgore (Southwest of Thunder Bluff) and Elwyn Forest (South of Goldshire). You can also ask NPCs to send you to the portal with fee that ranging from a few copper to 30 silver

Q: What are the obtainable from Darkmoon Faire?
A: Varying from noncombat pets, mounts, vanity items, and heirloom gear

Q: Can Darkmoon items purchased?
A: Yes it can, you just need to purchase the items after you got the Darkmoon Prize Tickets, which obtainable from the weekly and daily quest offered by Faire

Q: How many tickets obtainable per week?
A: Each player capped at 145 Prize Tickets per week

Q: How much Darkmoon Faire items cost?
A: Pets (six of them are new) cost 90 tickets each, while mount (2 new) cost 180 tickets each

Q: Can players get all pets and mounts?
A: Yes, they can. But it needs at least seven Darkmoon Faire to purchase them all

Q: What is Darkmoon Adventurer’s Guide?
A: It is an item that allows you to loot the Darkmoon artifacts from player corpses in various scenes, including battlegrounds, 5-man, heroic, and raid boss.

Q: What are the new pets and mounts?
A: Darkmoon Balloon, Darkmoon Monkey, Darkmoon Cub, Darkmoon Turtle, Darkmoon Tonk, Darkmoon Zeppeline, Darkmoon Dancing Bear, Swift Forest Strider, and Sea Pony (obtained from fishing in the water around the island)

Q: Are the old Darkmoon tickets still usable in the new Darkmoon Faire?
A: Unfortunately, those tickets are not working anymore as those old tickets are now changed into Tattered Darkmoon Faire Prize Tickets, and it is worthless. It looks like there is no way to use these old tickets anymore or exchange it into more usable items.

Darkmoon Faire


Darkmoon Faire

Finally, the FAQ of the new Darkmoon Faire are finished. Though the FAQ above have covered most of the new features and changes on the new version of Faire of Darkmoon, there might be some changes or information missing. So, feel free to search on other source or experience by yourself. As all the gamers said “You will know nothing before you experience it by yourself”.
READ MORE - Frequently Asked Question of The New Darkmoon Faire

WoW Realm Status - a Handy Tool for Pro Player


WoW Realm Status for short, is a tool that shows the data obtained either from US servers or EU server, and display a list easier to read. On top of that, it puts some server in favorites, and be notified when there is a changing state! Also, an automatic refresh time can be issued, from 1 minute to several hours! WoW Realm Status can be sent in the taskbar (the bottom right corner), and be forgotten (well nearly)! A semi-automatic up-to-day will notify you if a new version to download! It is available in English and French (adapts to the language of your computer)! Finally, WoW Realm Status is open source, primarily uses the C + + with Qt, and is licensed under GPL v3!

Now supports the push notification realms status in the United States and Europe. Get census data, horde, alliance relationship, the classes of each race relations, level, etc.

WoW Realm Status


WoW Realm Status

Features:
  • Automatically updates the instant notification when the status of title.
  • Setting simple, the state of unlimited realms with push notification.
  • Verification of United show directly.
  • Promote the support zone.
  • UK Census data.
  • Buffers server side push, push proper notification to avoid WoW official site to provide an incorrect state (kingdom are down and in a very short time, because what the internal server down like Dalaran).

My friends have not had any problems with WoW Realm Status and it has worked 100% as planned. They are playing WoW right now and this application advised me that the server was down. He was still playing when the message arrived; he tried to migrate to Dalaran (Northrend) and abort the game port. He has a confirmation by other server down Northrend. So for all those who see a message that the server is down and you're still playing, ask other players or verification of Trade or General chat in the game to see if a server has been reduced.

This is exactly what they were looking for. Now the day of patch or if the server goes down they get a push notification of the work. It’s very easy to add or delete only the servers you want to know about push notification so you will not get spammed with notifications. My friends bought this application not long ago and it worked great, little pricey, but still good and useful to keep abreast of state level.

This application is nothing to do with Blizzard Entertainment. World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment in the United States and / or other countries. Internet connection required WoW Realm Status is available in binary only under Windows, it is fully cross-platform (Well, all those that Qt supports). Just for the non-windowsiens to compile the source code included. One way would be to get Qt Creator, open the file "WoWRealmStatus.pro", and press the "build". Finally this program is very easy to use and install to whatever device you want. With this you won’t miss every single update from your WoW game.
READ MORE - WoW Realm Status - a Handy Tool for Pro Player

WoW Patch Notes: Patch 4 Cataclysm


The first update this year's World of Warcraft: Cataclysm including the WoW Patch Notes are currently under development and will soon be available on the public test realms. This update includes several minor changes that we were unable to bring through the WoW patch notes, including changes to balancing classes recently studied, some bug fixes, and many other things.  You will find below the draft notes of updating public test realms. If you feel that we have omitted some obvious improvements in class, if you do not find any update Tol Barad, or if you are sad because Ghostcrawler promised you a palfrey, do not panic! This is not the final notes of update 4.0.6 and our development team is working hard to make these changes available to you on a test realm in your area.

The 4.1 update has seen its ambitions scaled down. Blizzard said on the one hand, it was better to have updates more modest, but more regular, on the other hand, the majority of players had not yet enough progress in this tier of raid and finally, there was no need to delay what was already ready to refine a raid, the 4.1 has been cut in half.

For the first content of WoW patch notes entitled "Glory to Zandalari," we shall be entitled to the usual changes / improvements variety of the game, and two "new bodies" Zul'Gurub and Zul'Aman, back in the form of dungeons heroic 5 players in a political troll agitated. As promised, the company logo in blue has also implemented a whole bunch of new mounts and pets in order to please the fetishists of all kinds of animals. As for a possible release date, nothing is certain at the moment so I am not going to out my crystal ball.

The contents of the update 4.2 was originally part of the additions of 4.1, however, at the delays would have resulted in the full development of this huge patch, Blizzard chose to return to the model of content patch smaller, as the days of Vanilla WoW, not updates that come out in huge deadlines far between.

You will find in this WoW patch notes of elements provided long as the raid of Tierra del Fuego area of Ragnaros, where we will face the Lord elementary and six other bosses. This new body will also mean additional equipment tier and thus sets new PvE and PvP, the tenth season of PvP arriving at the same time.

WoW Patch Notes


WoW Patch Notes

The update 4.3 will be the last major content patch since Cataclysm will introduce the final raid against Deathwing. Initially, Blizzard had planned to insert a raid in Caverns of Time during the War of the Ancients from Ragnaros and Death's wing, but it seems that the studio is back on its projects. So what have we for WoW patch notes 4.3?

The most iconic of course will be the new raid against Deathwing, and the emergence of a new level of equipment: T13. PvE side, this is not the only new dungeons with three to five new players are planned: the End of Time, War Veterans and dusk. A pair of legendary daggers, Crocs of the Father, will they arrive, only available for Rogues. Season 11 PvP S11 and equipment will be there too.

Besides that, we will be entitled to a new cool feature, the transmogrification, allowing you to change the look of your armor to make them adopt the appearance of parts already set previously collected and stored in a special new bank : the House of the vacuum.

Blizzard has released yesterday the release WoW patch notes 4.3.2 update. Players who can get an idea of the Update on the Test Realm, which introduced several new raids with friends battle.net, changes the rules of Raid loot finder mode and changes for some classes.
READ MORE - WoW Patch Notes: Patch 4 Cataclysm

Celebrating Lunar Festival: Elders of Dungeons


To acquire the mighty Proto-Drake, we have to complete all meta-achievements in a year. And now, its the time to search for Elders of Dungeons in order to complete Lunar Festival’s meta-achievement called To Honor One’s Elders. Since Lunar Festival only lasts for a couple of weeks, we don’t have time to stroll around, if you really want to ride the bling-bling Violet Proto-Drake this year, come on, let’s start by reshaping your commitment to find the Elders of Dungeons before meeting the whole elder family.

Lunar Festival is one of annual events held in World of Warcraft. After the astonishing Winter Veil and the shocking Darkmoon Faire, the time for Lunar Festival comes. In the World of Warcraft, Lunar Festival is held every year to commemorate the defeat of ancient evil by the alliance of the good races. In real life, the Lunar Festival is actually made to celebrate Chinese New Year. Blizzard always moves the date of the Lunar Festival every year to make sure it is on the same date as the actual Chinese New Year. This year, the Lunar Festival event is held from the 22nd of January through the 12th of February. There are a lot of things that only appear and occur in the time of the Lunar Festival such as the boss called Omen, items like dumplings, elders, and of course, fireworks. Don’t forget that the Elders of Dungeons also only appear in the Lunar Festival.

Lunar Festival’s meta-achievement is titled To Honor One’s Elders. The aim of the achievement is to honor the elders that were once great heroes that defeated Omen back in the days. Since the ancient heroes only come in the Lunar Festival, we have to take advantage of the time effectively to honor all of them and we will be given a present. One type of the elders are called Elders of Dungeons, which I will discuss in this article. The Elders of Dungeons are elders that master the dungeons throughout the world. Elders of Dungeons were once a force to reckon with.

So, the job here, finding Elders of Dungeons is not really hard. But it is without a doubt, a scratch in the ass. We just have to meet and talk to 13 Elders of Dungeons and they will give us a quest. Since they are spread across the universe, I will list the locations of the Elders of Dungeons below:

Elders of Dungeons


Elders of Dungeons

Elder Splitrock - Maraudon
Inside the tunnel that goes to the Goblin from Rotgrip. 

Elder Stonefort - Lower Blackfort Spire
At the early rope bridges. 

Elder Morndeep - Blackrock Depths
Standing in the Ring of Law. 

Elder Starsong – Temple of Atal’Hakkar
In the Sunken Temple, the first one to the left.

Elder Fairwhisper - Stratholme
In the northern area of the festival lane, around The Unforgiven.

Elder Wildmane - Zul’Farrak
In the room where the Gahz’rilla gong is located. In the southeastern corner. 

Elder Igasho - The Nexus
To the right of the ramp where Ormorok the Tree Shaper is. 

Elder Jarten - Utgarde Keep
After the room of Prince Keleseth, go left after encountering a set of stairs. 

Elder Nurgen - Azjol-Nerub
After Hadronox, jump into the hole. 

Elder Kilias - Drak’Tharon Keep
Find him to the left of the King Dred’s cage. 

Elder Ohanzee - Gundrak
Just behind the Drakkari Colossus.

Elder Yurauk - Halls of Stone
Standing on the path to Krystallus.
 
Elder Chogan’gada - Utgarde Pinnacle
He can be found under the stairs just after Skadi the Ruthless.

That’s all, the thirteen Elders of Dungeons. Some may give you a harsh time to find but regardless, finding the Elders of Dungeons is worth the time and effort.
READ MORE - Celebrating Lunar Festival: Elders of Dungeons

WoW: The Lunar Festival - Dancing in the Moonlight


The Lunar Festival WoW is a time of remembrance. The people of Azeroth celebrate their triumph achieved thousands of years ago, when a covenant of good races (Night Elves, Tauren, and Earthen a race of proto-dwarf) defeated a terrible evil. Lunar Festival WoW is also an occasion to remember the courage and wisdom of that ancient age.

The demi-god Omen was a being of great strength and great knowledge. Blessed by Elune, Omen wandered original Kalimdor, guiding hunters and gatherers and offering luck and advice to everyone he met. When the Burning Legion launched their attack, Omen allied with Azeroth's defenders. He fights valiantly. But after many battles, the wounds he received from demonic forces plunged him into a deep sleep filled with nightmares corrupt, slowly consumed. When he awoke, centuries later, he had gone mad.

Transformed Omen swept everything in its path. The creature of wisdom was not, but the blessing of Elune had left him a formidable force. He killed, shredded and devoured, wherever he went. Terror preceded him, and death followed his wake. The carnage ended when a coterie of Omen of ancient heroes gathered in the village of Nighthaven and faced the beast. They invoked the wrath of the moon and Omen, blinded and stunned by the power of the moon goddess, fled into the depths of Lake Elune'ara. That day marked the end of his rampage, and symbolized a new beginning for the people of Azeroth and the followers of Elune. That event was been the background of Lunar Festival WoW.

Lunar Festival WoW


Lunar Festival WoW

Today, the Lunar Festival WoW is in the hands of the Druids of Nighthaven. Horde and Alliance are both welcome to celebrate and shoot fireworks, a symbol of the power of Elune. Former heroes of the past also appear throughout the world, offering gifts to those who find and honor them. It is a time of happiness, luck and festivity. But the purpose of these festivities of Lunar Festival is much deeper than it seems. Omen, defeated so many centuries ago, remains hidden in the lake Elune'ara. Driven insane by the Burning Legion, the demigod still possesses Elune's blessing and, therefore, is immortal. During the Lunar Festival, he wakes up. Then, the heroes are called to defeat him again.

During the Lunar Festival, Elders are 75 scattered around the world. They can be found in the bodies outside, or in cities. If you talk to an elder, he will give you a piece of the ancestors. These parts are used as bargaining chips for patterns or engineering recipe sewing. Every time you get a room, you also earn 75 points for your faction (so you can win at the festival 5625 reputation points in total) You will receive 2 hours after meeting an old one, a lucky red envelope containing a moonstone elders or a string of lucky rockets. Once all these high fait accompli, you will get the title "Old" and the top is honoring its elders. In addition, this achievement has to travel halfway around the world (alliance) or Travel to World's End (Horde) to get the famous proto-drake purple. The Lunar Festival WoW is always worth the wait.
READ MORE - WoW: The Lunar Festival - Dancing in the Moonlight

Elders of Kalimdor - The Elder of The Moon


Do you want to bear the title of Elders? I dare to challenge you to get the title if you feel deserve to it! Elders of Kalimdor are the achievement in World of Warcraft game. This is one of 15 achievements in the world event, the Lunar Festival. To achieve this tittle the player must complete series of quest as below:
  • Elder of Primestone
  • Elder of Windtotem
  • Elder of Dreamseer
  • Elder of Starweave
  • Elder of Mistwalker
  • Elder of Bloodhoof
  • Elder of Skyseer
  • Elder of Stonespire
  • Elder of Bladesing
  • Elder of Thunderhorn
  • Elder of Skygleam
  • Elder of Ragetotem
  • Elder of High Mountain
  • Elder of Bladeleaf
  • Elder of Grimtotem
  • Elder of Nightwind
  • Elder of Riversong
  • Elder of Morningdew
  • Elder of Moonwarden
  • Elder of Brightspear
  • Elder of Runetotem

Kalimdor, the origin of Elders of Kalimdor is the largest landmass in the world of Azeroth. It is the ancestral home land of the Night Elves and Tauren. Located west of Maëlstorm and south-west of Northrend, the continent is probably the one who first, was born and die of great civilizations. It's also where the new home of the orcs, trolls, and draenei is. Since the invasion of the Burning Legion, the Elves retreated to the north, in their new home to Nordrassil, while tauren settled in central Kalimdor, in Mulgore orcs with their new allies.
Kalimdor was a short time of peace, but the increasing activity of the centaurs and the demons to remind everyone that we must fight to survive. Bontinent today is politically divided. Strongly the horde controls the eastern and mid-continent during the night elves (helped by the recent arrival of the Undead) are in the western. Humans, however, retain a fortified port in the Dustwallow Marsh, east of the continent. There you can find most elders and get Elders of Kalimdor.

Four capitals are present in Kalimdor: Darnassus (night elf) Orgrimmar (orc and troll) Thunder Bluff (Tauren) and The Exodar (Draenei) It contains the proceedings of the gates of Ahn Qiraji in Silithus accessible through the Un'Goro Crater to the east. This area is very dangerous. Before the war, the old and the destruction of the Well of Eternity name of the designated Elders of Kalimdor unique and vast continent of Azeroth.

The success of The Elders of Kalimdor is unfortunately not one of the too-exciting tasks in World of Warcraft. For this success must be a total of 21 over the ancestral lands of Kalimdor see scattered. If you play with the English version called the Elder Incidentally, what translated actually means elder. Although the elders not really hard to find because the places where you already have to find success in the stand sometimes you must venture into enemy territory, it hurts anything to know the whereabouts of the ancestors in more detail. Therefore I have compiled all the time coordinates of the elders of Kalimdor.

Not surprisingly, since the areas of Kalimdor and Azeroth have undergone cataclysmic changes, the vanilla instances (lvl 1-60) now offer level ranges different from those we experienced during the old days. This change relates to the mob (monster controlled by the computer) in it but also the objects them dropent. The Elders of Kalimdor is the elder of the moon.
READ MORE - Elders of Kalimdor - The Elder of The Moon

WoW - Darkmoon Faire 2012


Here comes the time for the monthly event of World of Warcraft, Darkmoon Faire! The Darkmoon Faire is held on Sunday before the first Monday of the month for a week. This month, it started on Sunday, the 1st of January 2012 until next Sunday. This month’s gonna be fun!

Darkmoon Faire is a carnival event held by Darkmoon Silas. It is also an enormous gathering place for vendors, NPC, and players. The carnival is located on the Darkmoon Island. You can get there via the portal on Thunder Bluff, Mulgore and Goldshire, Elwynn Forest. If you can’t manage to get there or you are too lazy to walk there and can afford some silver, you can use the transport service. You can find the mages that offer teleport service in Orgrimmar, Stormwind City, and Dalaran. The price varies depending on your current level. You will not regret it, the experiences there are worth the silvers spent!

The Darkmoon Faire is a sanctuary, meaning, bloodshed in the area is forbidden. Since it is a true neutral place, every race and faction can visit it to have fun. Even though the place is sanctuary, the area beside the path is dangerous. PvP is often demonstrated near the Darkmoon Faire. Be careful not to stray too far from the Faire and the pathway.

Darkmoon Faire


Darkmoon Faire

So, in the Darkmoon Faire, you can find various entertainment stands, shops, vendors, and quest givers. The items sold by the vendors are not usual and common items, there are rather rare items sold. Replica armors for transmogrification are also available in the Darkmoon Faire. To play a mini-game, you have to pay with Darkmoon Game Tokens obtained from completing profession quests from the NPCs in the Faire. Playing the mini-game earns you Darkmoon Prize Tickets that can be traded with items like pets, transmogrification armors, heirlooms, mounts, et cetera. Below is the list of the mini-games and other fun activities in the Darkmoon Faire:

The Darkmoon Cannon
You can launch yourself up in the air with The Darkmoon Cannon. Your job is to hit a target on the water. Getting a bullseye nets you 5 points, close to the bullseye gets you 3 points, and the least point is 1 point. Achieving a certain high score will get you Darkmoon Prize Ticket.

Ring Toss
The classic ring toss. You are given 10 rings to toss onto the pole.

Shooting Gallery
My favorite game in carnivals. The vendor will give you a pellet rifle, in 60 seconds, you have to score at least 25 points. The mini-game is easy if you are not plagued by lag.

Whack-a-Gnoll
Similar to Whack-the-Mole. Instead of moles, you have gnolls to whack. Hitting a normal gnoll earns you 1 point, Hogger gnoll earns you 3 points, and hitting a baby gnoll makes you lose the game. You are given 60 seconds to net 30 points by whacking the gnolls with a mallet.

Tonk Challenge
Control a Steam Tonk Cannon with a remote controller. Your mission is to destroy 30 targets in the warzone with other players’ tonks. The Tonk can only damage other tonk, it cannot damage players. Tonks is an alternative to conventional PvP.

Fortunes
You have to answer several questions and the fortune-teller will give you a fortune that transforms into a buff that last for two hours. The buff depends on your answer to the questions.

Test Your Strength
You will be challenged to bring back as many trophies as you can. The trophies are earned by killing creatures that give you experiences with the Darkmoon Adventurer’s Guide in your bag.

Darkmoon Zoo Bizarre
The zoo will be available in the end of the Darkmoon Faire. There are many exotic and strange animals in the zoo. It is like a freak show with petting zones and VIP tours.

Deathmatch Pit
You can try to get the Darkmoon Treasure Chest by winning this game. You will be pitted in the arena with many players. The rule is free-for-all and of course, survival of the fittest. The chest respawns every three hours.

Tonk Free-For-All
There are free tonks to control for a free-for-all tonks battle.

Chieftain of Tauren’s Performance
Every hour, the Chieftain will perform Power of the Horde on a stage sometimes.

It is fun, no? C’mon, let’s go to the Darkmoon Faire this month while it still lasts! Behold, my friend: The Darkmoon Faire!
READ MORE - WoW - Darkmoon Faire 2012

Small Egg WoW = Bags of Golds!


Small egg WoW is an item that is dropped mostly by bird-like monsters. Even though it is small, this item has a high reputation. Small egg WoW is one of the most searched items in the game especially in this kind of time, Winter Veil 2011. Because of that, you can take advantage of this situation to get as much profit as you can with this small egg WoW before the event ends.

Why it is pretty popular? Small egg is one of the ingredients needed to cook Egg Nog and Gingerbread Cookies. Those two foods are 2 out of 3 requirements for the legendary achievement, The Winter Veil Gourmet. And this achievement is needed to get the Merrymaker title, which is essential to get the Proto-Drake and 310% flying skill freebie. Other than that, Gingerbread Cookies are also the requirement in completing “Treats for Grandfather Winter” quest. Small egg WoW is highly-valued in the Winter Veil event.

Small Egg WoW


Small Egg WoW

In order to complete the quest and the achievement, players are forced to farm or to buy it in the Auction House. Because the demand is much higher than the available stock, the price is “profitable”. There are two types of player regarding this problem. The lazy players, freebies lovers, and opportunity chasers. The lazy players are too lazy to move their ass out of the city. So, they rather spend their hard-earned coins to buy small eggs in a high price than going out in the wild fighting some guy over a small egg. Freebies lovers don’t want to spend their coins at all, so, they go kill under-leveled poor birds for their eggs and will stop hunting when the required amount of eggs is reached. The plan is to be the opportunity chaser. You will be getting eggs from birds with the best drop rates, and sell it in the auction house. If you are brave enough, you can be a monopolist of small egg WoW in the 12 days of Winter Veil.

First, you got to know where to look. Hunt the Dragonhawks in Eversong Wood just out of Silvermoon. Look for Feral Dragonhawk Hatchlings and Crazed Dragonhawks. They are only level 6 monsters and bound to drop small eggs. Don’t forget to clear some space in your bag because this will be an egg fiesta! The dragonhawks are usually found in packs and groups, they respawn relatively fast, and has the drop rate of small eggs at 100%! And sometimes, they even drop 3 small eggs at once! Your bag will be full of small eggs before you know it.

Now that you have got the things to sell, go sell it in the Auction House. Set the price in the average range, not too cheap and not too expensive. Sell them in a pack of five and one. The lazy players will of course buy the pack of five because that will fulfill their need instantly. While the lazy-freebies hybrid type of player will buy singles because they already got some in their inventory and cannot stand the boringness of farming. Voila! You will net a good amount of money, nice and neat! If you have lots of small eggs or the time for the end if Winter Veil is drawing close, you should set a wholesale price instead of average price.

So that was it. But if everyone is selling small egg WoW based on this guide, who will buy?
READ MORE - Small Egg WoW = Bags of Golds!

Merry Winter Veil 2011!


This year’s WoW Christmas holiday event is called Winter Veil 2011. Winter Veil itself is an annual event in World of Warcraft in order to celebrate Christmas and New Year. Winter Veil 2011 will provide new silly quests, challenging and fun achievements, exclusive gifts, non-combat pets, and unique costumes. Even though it is an exclusive annual event, each year, the contents and features in a Winter Veil event are not always different and exclusive. Winter Veil 2011 started on Thursday, the 15th of December and will end on Monday, the second of January 2012.

World of Warcraft - Winter Veil 2011


World of Warcraft - Winter Veil 2011

Winter Veil 2011 is one of the holiday events of World of Warcraft that nets us the most benefits. Not only that it is fun and only appear once a year, it involves things that are possible to sell in the Auction House, like the Ice Cold Milk and Small Eggs, thus making it profitable. And the quests are not only for high-leveled player, every player over level 6 is possible to complete the quests to get items. This event changes the atmosphere of World of Warcraft.

Winter Veil 2011 holds one of the requirements to get the Violet Proto-Drake and free 310% flying skill, which is the Merrymaker title. Like always, to get the Merrymaker title, you have to complete all achievements required. The quests required to complete for the Merrymaker title in Winter Veil 2011 are not much different from last year’s:

On Metzen!
Last year, this poor reindeer named Metzen was abused by naughty little gnomes. And in Winter Veil 2011, the reindeer is back again with mad gnomes still whacking him. Heroic rescue is essential! You know what, the Reindeer name is based on Chris Metzen, the artist, voice actor, and game designer of World of Warcraft.

With a Little Helper from My Friends
This one is sort of fun. You have to kill 50 players of the opposing faction while in the form of a Winter Veil gnome. First, you gotta put the costume first from the one of the Winter Wondervolt Machines. This Winter Wondervolt Machines are located in big cities such as Orgrimmar, Undercity, Ironforge, Booty Bay, Dalaran, et cetera. Take note that the gnome costume won’t last forever. You will lose your disguise in an hour or upon death. If you died in a battle, just get another costume again and continue rock-’n-rolling in the Battlegrounds as long as Winter Veil 2011 is still happening.

Tis the Season
To complete this, you have to wear 3 pieces of winter clothing and chomp Graccu’s Mince Meat Fruitcake. But, it is not as easy as it sounds. While the Winter Clothes and pair of Winter Boots are not hard to get, the hats are all drops from high-level 5-men dungeon boss monsters. When you have the clothes, boots, and hat, now what you need is just Graccu’s juicy Mince Meat Fruitcake. You’ll get it in the Smokywood Pastures Extra-Special Gift that will be automatically delivered to you a few hours after saving the poor reindeer, Metzen. Now, you are Mr. Grandfather-Winter-wannabe chomping some disgusting fruitcake. Perfect.

Scrooge
Snowball time! You just need to throw a snowball either to Muradin Bronzebeard in Ironforge for Alliance or Baine Bloodhoof in Thunder Bluff for Horde. Where to get snowballs? You can buy it at Winter Veil NPCs just for 10 copper. Freebies lovers, don’t you worry! You can get your own snowball with no extra charge in Alterac Mountains, Winterspring, and Dun Morogh.

Simply Abominable
This achievement requires you to slay The Abominable Greench in Alterac Mountains and loot the Stolen Treats. Once you’ve got one, get back to the Winter Veil NPC that gave you the quest.

Let it Snow You have to search for other races to finish this achievement. The requirement is using a Handful of Snowflakes (get some from /kissing Winter Revelers) on certain races and class combinations which are: Human Warrior, Undead Rogue, Tauren Shaman, Orc Death Knight, Troll Hunter, Dwarf Paladin, Draenei Priest, Blood Elf Warlock, Night Elf Druid, and Gnome Mage. Good luck searching in Winter Veil 2011!

A Frosty Shake
Shake your frosty body with fellow frosty dancers in Dalaran! That’s the requirement. What you need is the disguise kit to become a snowman. A snowball is also essential. The kit is obtained from the quests in Simply Abominable achievement. Be sure to complete this one in the early time of Winter Veil 2011 because the number of dancing snowbuds will decrease gradually in time.

Fa-la-la-la-Ogri’la
You will need to complete the Bomb Them Again! quest while riding on flying Reindeer. Sweet! First, you will need to complete several quests to unlock Bomb Them Again!, after that, you gotta change your ride to a reindeer using Preserved Holly or Fresh Holly. Hollies can be obtained by /kissing Winter Revelers in Inns (random present) or you can buy it from holly machines. Now, enjoy the scenery while you drop bombs on the demon cannons from high up the sky on a flying badass reindeer.

The Winter Veil Gourmet
Cook all the way! Cook the Winter Veil Gourmet that consists of Egg Nog, Gingerbread Cookie, and Hot Apple Cider. Buy the recipes at Winter Veil NPC on Ironforge or Orgrimmar. If you have leveled up your cooking skill, this won’t be a problem. But if you haven’t, you need to train and level up your skill first because 325 cooking skill is needed to cook the cider. The ingredients can be easily bought from the Auction House if you are too lazy to look, and of course in a price. If you don’t have the money but you do have the time, buy 1 Ice Cold Milk at the Inns, Sparkling Apple Cider, 3 Holiday Spices, and 2 Holiday Spirits at Winter Veil NPCs. The last ingredients, 2 small eggs can be looted from Moonkins for Allience and Eversong Dragonhawks for Horde. Happy cooking!

Bros. Before Ho Ho Ho’s
Meet all the brothers! Don’t forget to use Mistletoe, get one from /kissing Winter Revelers. The Alliance’s brothers are: Karman in Theramore, Anton in Desolace, Kristof in Crusader’s Square, Wilhelm in Goldshire, and Nimetz in Stranglethorn Vale. There are only 3 bros for Horde: Durkot Wolfbrother in Warsong Hold, Malach in Undercity’s War Quarter, and Keltan in Orgrimm’s Hammer that patrols the northeastern part Icecrown.

He Knows if You’ve Been Naughty
This is the last achievement required to get the Merrymaker title in Winter Veil 2011. Very simple, just open one of the presents under the tree in Ironforge or Orgrimmar. The presents will start spawning on the Christmas day through holiday’s end.

That was the quick overview for each achievement required for Merrymaker title in Winter Veil 2011. Don’t miss it guys!
READ MORE - Merry Winter Veil 2011!

Blood Legion Guild Reaction to Recent Guild Bans


Blood Legion is a top-notch clan in the realm (server) Illidan. This overpowered guild consists of over-the-top elites and professional. The guild ranked up number one on the server’s guild rank this time. The server itself is a PvP type server (Player versus Player) and it is one of the original servers. It means that Illidan went live on the same day as World of Warcraft, that was November 23rd, 2004. There are a lot of guilds in the realm, but the there are three guilds that catches the most eyes. They are Warpath on Alliance also Angry and Blood Legion on Horde.

There are things that Blood Legion has done to make the clan notorious enough to be the top ranker. Their first amazing achievement was chopping and slaughtering Arthas The Lich King in 10 men normal difficulty the first time in the whole world, changing how the fountain in Dalaran, Tirion looked like. It was about more than a year ago. Their latest achievement is butt-kicking Ultraxion 25 men and of course the first time in the world. They have released the video of Ultraxion execution on their website. You can see how crazy that was, rumbling Ultraxion.

Blood Legion vs World First 25 Heroic Ultraxion




Now, people all over the world argue about whether Blood Legion deserves the first place or not. It is because of recent bans. Since Blizzard released the update patch 4.3, some of the top guilds from Europe took advantage of LFR exploit. The exploit gave many guild members full tier bonus. And guess what, on 12th of December 2011 Blizzard began the ban wave for players that exploit the LFR. But Blizzard thinks that banning player is not enough. They even decided to strip the LFR gear off them. Method, For the Horde, and Paragon are the guilds affected by the gear stripping. Some of them got banned for full eight days.

And when those guilds are caged for now, Blood Legion is still roaming Illidan freely. They ignored the temptation of exploiting LFR. And because of that, Blood Legion got an early head start to raid some monster. That was the reason that there are still debates on the internet relating to the bans and Blood Legion being a number one raid guild in Illidan.

Blood Legion


Blood Legion

Despite what everyone says about them, a Blood Legion guild member, Dimitri reacted following Europe guilds ban. The video shows Dimitri in a nightclub and being interviewed. He says that the guild is trying so hard to win, but the Europe guilds always beat them, then the interviewer asked Dimitri about the eight days ban of Europe guilds and hearing that, Dimitri danced all the way along with the music! Wow it is like EPIC!! You should try to watch the video on youtube it is just too EPIC to be true!

Now, you think you are a capable World of Warcraft player and you want to join the guild. Well, they are now opening recruitment. The requirements stated from the website are : reasonable raiding experience (6/7 heroic Firelands), raiding professions, and of course up-to-date gears from the latest tier of content to be able to follow the Blood Legion’s pace.


*Source: Blood Legion
READ MORE - Blood Legion Guild Reaction to Recent Guild Bans

End Time - Second Part of Dungeon Area In The WoW


End Time is the second part of dungeon area in the World of Warcraft game. End Time is released in patch 4.3 as process to fight Deathwing.

End Time take place in the future about what will happen if Deathwing cannot be defeated. It is told that Deathwing use his power of Dragon Soul against Sargeras and Burning Legion to enter Azeroth through the Well of Eternity. Your Character is sent to the place called Cavern of Time and Nozdormu. You will be told by Aspect of Time that you can return to Well of Eternity is disturbed by power from future. Therefore you must travel to the future to fight and defeat Murozond.

As End Time is part of the World of Warcraft game, the gameplay is still the same as the previous. It is advised that you have passed the level 85 to play it because the enemy is hard. There are 6 maps or dungeon you can play they are Entryway of Time, Azure Dragonshrine, Ruby Dragonshrine, Obsidian Dragonshrine, Emerald Dragonshrine and Bronze Dragonshrine. In every dungeon you will meet 4 bosses, they are Echo of Baine, Echo of Jaina, Echo of Sylvanas and Echo of Tyrande. You will fight Echo of Baine at Obsidian Dragonshrine, Echo of Jaina at Azure Dragonshrine, Echo of Sylvanas at Ruby Dragonshrine and Echo of Tyrande at Emerald Dragonshrine. At the two other dungeon you will fight random bosses from the four bosses. Every Dragonshire can be accessed using transportation devices. Sometimes you’ll meet Nozdormu in human form around it. You can face Nozdormu as the Final Boss after defeat two heroes in the Bronze Dragonshire.

End Time - WoW


End Time

There are various enemies in End Time, such as Black Dragonspawn, Black Drakes Bronze Whelp, Dwarves and more. Which you need level 85 or above to defeat. Those enemies might drop several of loot.

The different between End Time with the previous World of Warcraft patch is that Deathwing doesn’t not just stand down. You will fight Deathwing and it is not easy to fight. You will be also allowed to customize your gear such as weapon and armor with such limitation. This customization will not however change the actual character statistic.

The 4.3 patch also add new feature which is adding a “void bank”. It is a special inventory storage area with a few limitations. Rather than increasing the bank space which require more database space. The player who have more stuff will gain advantage with this system. Void bank will remove gems and enhancement from armor which means storing default version for the item. The item is listed not showing the actual item. It means the items will be gone.

End Time is fun to play. You need more time to think strategically of which boss you want to beat first. Like other online game it is more fun if you play together with friend and beat Deathwing.

In the future as the developer said there are more content and feature for the next patch. And there are a lot of evolution for the game to be more interesting for player
READ MORE - End Time - Second Part of Dungeon Area In The WoW

WoW 4.3 Patch Notes - Recent Update on December 1


Do you want to know recent information about WoW 4.3 patch notes? I'm going to share to you the recent update of WoW 4.3 patch notes in here. World of Warcraft Patch 4.3: Hour of Twilight has arrived, and with it, Deathwing’s reign of terror will finally come to an end. Featuring a new raid, unexplored dungeons, a legendary rogue quest line, the latest raid tier armor sets, major story developments, the Transmogrification and Void Storage features, and much more, Hour of Twilight has something for everyone.

Ok, if you want to know the latest WoW 4.3 patch notes, you can see it below:

WoW 4.3 Patch Notes

(Recent Update on December 1)
WoW 4.3 Patch Notes

General
New Dungeon: End Time
  • This new 5-player Heroic dungeon begins the quest to save all with a look at the desolate future of Azeroth, should its defenders fail to stop Deathwing.

New Dungeon: Well of Eternity
  • In this new 5-player Heroic dungeon, adventurers travel back 10,000 years in a brazen attempt to retrieve the Dragon Soul.

New Dungeon: Hour of Twilight
  • This new 5-player Heroic dungeon sets the final stage by bringing players face-to-face with the Twilight’s Hammer in present-day Dragonblight, where Thrall and the Dragon Soul must be safely escorted to Wyrmrest Temple so that the assault on Deathwing can commence.

New Raid: Dragon Soul
  • Players have the opportunity to take the fight to Wyrmrest Temple and beyond, assisting Thrall and the Dragon Aspects as they seek to bring an end to the Black Dragonflight once and for all. 10- and 25-person raids will get to take on Deathwing himself, with three levels of difficulty to consider and epic gear to claim.

New Baradin Hold boss: Alizabal
  • Alizabal presents an all-new boss challenge to player in 10- and 25-player arrangements who control Tol Barad. This boss will be available with the start of Season 11, one week after the release of patch 4.3.

New Legendary Item: Fangs of the Father
  • The most deadly and experienced rogues will play a central role in the fate of the world the rogue’s way: by manipulating key events from the shadows. Players will travel across continents to accomplish crucial missions of reconnaissance, burglary, infiltration and, of course, assassination. Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest. At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight -- bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue’s back, removing the combo point cost and increasing damage of finishing moves for a short time. In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground… or enact a little death from above!

New Feature: Raid Finder
  • This new grouping feature allows players to quickly and easily form a pick-up raid for a specially tuned version of the current tier of endgame content: the Dragon Soul raid.

New Feature: Transmogrification
  • This new feature allows players to customize their gear like never before: copying the appearance of one magical item onto another.. You’ll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar.

New Feature: Void Storage
  • In addition to the bank, players will now have access to a new "deep storage" system, allowing characters to free bag space by setting aside coveted gear. You'll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar.

Reforging
  • The former Reforging vendors have been... retired. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You'll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar.

Darkmoon Faire
  • Make your way to Darkmoon Island during the first week of every month to take in the new Darkmoon Faire, complete with new quests, shows, games, recipes, toys, balloons, souvenirs, snacks, beverages, achievements, and titles.

Improved Outland & Northrend Quest Flow
  • The amount of experience needed to gain levels 71 through 80 has been reduced by approximately 33%.
  • Many Group quests in Outland and Northrend have been re-tuned to allow players to complete them solo. They are no longer labeled as Group quests.
  • Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons.

Achievements
  • The achievement Master of Alterac Valley no longer requires the Alterac Valley Blitz achievement.
  • The achievement Tol Barad Veteran now requires 25 victories in Tol Barad, down from 100.

Classes: General
  • Vengeance for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%. This applies to druids in Bear Form, death knights in Blood Presence, warriors in Defensive Stance, and paladins with Righteous Fury active.
  • Spells which have an effect broken by taking damage past a threshold (Entangling Roots, Fear, Frost Nova, etc.) now count damage that was prevented by damage absorbs or other damage reducing effects.
Buffs
  • All raid and party buffs which grant group members 10% increased attack power have been changed slightly. They continue to provide 10% increased ranged attack power, but now provide 20% increased melee attack power.
    • Abomination's Might: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
    • Blessing of Might: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • Runescroll of Might: The melee attack power bonus from this consumable has been increased to 16%, up from 8%. The ranged attack power bonus remains 8%.
    • Trueshot Aura: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • Unleashed Rage: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.

Death Knights
  • Death Strike now heals the death knight whether or not the attack misses, or is dodged/parried. As a result of this change, Death Strike no longer refunds its rune cost if it fails to hit the target, as the death knight will still receive the healing effect.
  • Blood Presence now provides an armor bonus of 55%, up from 30%.
  • Death Knight pets now properly inherit their master’s crit and spell penetration stats.
  • Talent Specializations
Blood
  • Blade Barrier has been redesigned. It now passively reduces damage taken.
  • Bone Shield now has 6 charges, up from 4.
  • Veteran of the Third War now reduces the cooldown of Outbreak by 30 seconds.

Unholy

  • The gargoyle called by Summon Gargoyle should exclusively use its ranged attack regardless of range to the target.
  • Unholy Might now increases Strength by 25%, up from 20%.

Bug Fixes

  • Death and Decay should now function correctly when Anti-Magic shell is active.
  • Dancing Rune Weapon will now properly transfer its initial threat to its master.
  • Dark Command should no longer trigger effects that proc from melee attacks.

Druids
  • Wrath has a new spell effect and icon.
  • Hurricane has a new updated visual effect.
  • Swipe (Cat) has been reduced to 340% weapon damage, down from 415%.
  • Bear Form now provides an armor bonus of 120% at all levels, up from 65% for characters below level 40, making it easier for lower level druids to tank dungeons.
  • Bear Form now provides a Stamina bonus of 20%, up from 10%.
  • Cyclone and Entangling Roots now suffer from reduced spell pushback.
  • Talent Specializations

Balance

  • Fungal Growth now displays an alternate spell effect when viewed by players hostile to the druid.

Restoration

  • Wild Growth healing has been reduced by 20%.

Glyphs

  • Glyph of Shred has been renamed Glyph of Bloodletting, and now also causes Mangle (Cat) to extend the duration of Rip, in addition to its existing Shred functionality.
  • Glyph of Wild Growth now also increases the cooldown on Wild Growth by 2 seconds.

Bug Fixes

  • Mass Resurrection can no longer be cast in certain shapeshift forms.
  • Balance direction and energy should now be properly reset after zoning or switching specs.

Hunters
  • Monstrous Bite now reduces the target’s healing received by 25%, up from 10%.
  • Talent Specializations

Beast Mastery

  • Animal Handler now increases Attack Power by 30%, up from 25%.
  • Widow Venom now reduces the target’s healing received by 25%, up from 10%.
  • Burrow Attack now does approximately 20% more damage, and has an increased area of effect.
  • Froststorm Breath now does approximately 20% more damage, and has an increased area of effect.

Marksmanship

  • Bombardment now only affects the next Multi-shot cast.
  • Resistance is Futile! is now activated by targets affected by Marked for Death.

Survival

  • Explosive Shot damage has been increased by 15%.

Bug Fixes

  • Point of No Escape no longer affects melee abilities.
  • The casting bar for Tame Beast should now always indicate the correct cast duration at high values of haste.

Mages
  • Pyroblast’s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.
  • Fireball damage has been increased by approximately 17%.
  • Talent Specializations

Fire

  • Living Bomb damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.
  • Combustion’s damage over time can now hit critically.

Glyphs

  • Mages who apply both Glyph of the Monkey and Glyph of the Penguin at the same time will cause the polymorphed target to be randomly transformed into one of the two forms.

Bug Fixes

  • Living Bomb’s interaction with Impact has been cleaned up, and should no longer sometimes fail to spread Living Bomb to new targets. We hope.
  • Combustion will now scale correctly with Living Bomb, Pyroblast and Frostfire Bolt, resulting in an increase in Combustion damage.
  • The reduced effects of Gladiator’s Silk Handguards and Glyph of Arcane Power via the global cooldown should now stack properly.
  • Living Bomb damage over time is now properly affected by Molten Fury.
  • Glyph of Invisibility is no longer removed when another temporary speed increase fades.
  • Portal spells should now all have the same mana cost.

Paladins
  • Holy Radiance now has a 3.0-second cast time, no cooldown, and requires a player target. That target is imbued with Holy Radiance, which heals them and all group members within 10 yards instantly, and continues to heal them by a smaller amount every 1 second for 3 seconds.
  • Seal of Insight, when Judged, no longer returns 15% base mana to the paladin. Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana.
  • Seal of Truth, when Judged, now benefits from a multiplier of 20% per stack of Censure, up from 10%.
  • Talent Specializations

Holy

  • Clarity of Purpose now also reduces the cast time of Holy Radiance.
  • Illuminated Healing (mastery) now also applies to Holy Radiance.
  • Infusion of Light now applies its cast time reduction from Holy Shock critical effects to Holy Radiance, in addition to its current effects.
  • In addition to providing haste, the effect from Judgements of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
  • Light of Dawn now affects 6 targets (base effect), up from 5.
  • Paragon of Virtue now lowers the cooldown of Divine Protection by 15/30 seconds, up from 10/20 seconds.
  • Speed of Light no longer triggers from Holy Radiance and no longer lowers the Holy Radiance cooldown. Speed of Light now only triggers from Divine Protection.
  • Tower of Radiance, in addition to its current effects, now also causes Holy Radiance to always generate 1 charge of Holy Power at all times.
  • Beacon of Light is triggered by Word of Glory, Holy Shock, Flash of Light, Divine Light and Light of Dawn at 50% transference and Holy Light at 100% transference. It does not transfer Holy Radiance, Protector of the Innocent or other sources of healing.

Retribution

  • Sanctified Retribution now increases the critical hit chance of Hammer of Wrath by 2/4/6%, down from 20/40/60%.
  • Two-Handed Weapon Specialization (passive) now increases damage by 25%, up from 20%.

Glyphs

  • Glyph of Light of Dawn now lowers the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.

Priests
  • Divine Hymn now affects 5 targets, up from 3.
  • Talent Specializations

Discipline

  • Atonement will now account for the target enemy's combat reach when calculating proper range, enabling it to be used on large creatures such as Ragnaros and Ala'kir.
  • Divine Aegis has a new spell effect.
  • Evangelism and Dark Evangelism can no longer be stacked at the same time.

Holy

  • Spirit of Redemption has been rebuilt to address a few functionality issues and make it more responsive. Spirit of Redemption otherwise remains unchanged.
  • State of Mind has been redesigned and is now called Heavenly Voice. Heavenly Voice increases the healing done by Divine Hymn by 50/100%, and reduces the cooldown of Divine Hymn by 2.5/5 minutes.
  • Guardian Spirit’s healing bonus has been increased to 60%, up from 40%.
  • Holy Word: Serenity now has a cooldown of 10 seconds, down from 15 seconds.

Glyphs

  • Glyph of Circle of Healing now also increases the mana cost of Circle of Healing by 20%.

Bug Fixes

  • Echo of Light can no longer be triggered by certain spells before it is learned.
  • Shadowy Apparitions should now benefit from effects on the priest that increase spell damage.
  • Holy Word: Serenity should now properly gain bonus to crit from Test of Faith.

Rogues
  • Wound Poison now reduces the target’s healing received by 25%, up from 10%.
  • Tricks of the Trade has a new sound effect.

Bug Fixes

  • Main Gauche should no longer break effects such as Gouge.

Shaman
  • Flametongue Weapon no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
  • Lightning Bolt has a new spell effect.
  • Wind Shear’s base cooldown has been adjusted to 15 seconds, up from 6 seconds.
  • Talent Specializations

Elemental

  • Call of Flame no longer causes Fire Nova to extend the duration of Flame Shock.
  • Earthquake damage has been increased by roughly 75%.
  • Elemental Fury now removes the cooldown from Chain Lightning.
  • Reverberation now reduces the cooldown of Wind Shear by 5/10 seconds, up from 0.5/1 second.
  • Shamanism now increases the spell power benefit to Lightning Bolt, Lava Burst, and Chain Lightning by 36%, up from 32%.
  • Fire Elemental now benefits from 55% of its master’s spell power, up from 50%

Enhancement

  • Improved Lava Lash now causes Lava Lash to spread a Flame Shock debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.
  • Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
  • Mental Quickness has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
  • Maelstrom Weapon can now also proc from fully absorbed melee attacks.

Restoration

  • Ancestral Healing now also causes the shaman's heals to increase the target's maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target's maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.
  • Riptide's periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.

Bug Fixes

  • Chain Heal will now animate properly when it bounces to the shaman.

Warlocks
  • Shadow Bolt has a new spell effect.
  • Soul Fire now scales with 72.6% of spell power, up from 62.5%.
  • The Voidwalker ability Suffering now works like the hunter pet talent Taunt.
  • Talent Specializations

Affliction

  • Jinx now increases the target’s rage, energy, focus, or runic power cost of abilities, rather than reducing their generation.

Demonology

  • Master Demonologist now grants a base bonus of 20%18.4% and 2.5%2.3% per mastery, up from 16% and 2% per mastery.
  • Impending Doom is now also activated by Soul Fire.

Destruction

  • Fire and Brimstone now increases the damage of Incinerate and Chaos Bolt on Immolated targets by 5/10/15%, up from 2/4/6%.
  • Burning Embers now deals damage equal to 25/50% of Soul Fire and Imp’s Firebolt, up from 15/30%.
  • Buning Embers damage cap has been raised.
  • Shadowburn now deals Shadowflame damage, instead of Shadow damage.
  • Improved Soul Fire now lasts 20 sec, up from 15sec.

Bug Fixes

  • Fixed a bug that caused Doomguard and Infernal to benefit dramatically more than intended from Demonology Mastery.

Warriors
  • Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
  • Slam now uses a new character attack animation.
  • Colossus Smash now uses a new character attack animation.
  • Several Rage generating abilities now briefly interrupt rage decay when they are cast.
  • Talent Specializations

Arms

  • Mortal Strike now reduces the target’s healing received by 25%, up from 10%.

Fury

  • Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.
  • Furious Attacks now reduces the target’s healing received by 25%, up from 10%.

Bug Fixes

  • Charge (and related abilities) will now function correctly when used immediately after breaking a root effect.

Dungeons & Raids
  • Dungeon Journal entries have been added for the new dungeons: End Time, Well of Eternity, Hour of Twilight, and Dragon Soul.
  • Players who use Dungeon Finder for a random Heroic dungeon will no longer be locked to that instance. Previously, players who entered an instance via the Random Dungeon option were then prohibited from queuing for that dungeon or entering the instance manually via the portal. Players should now always be able to complete a specific Heroic dungeon once per day regardless of any random dungeons completed.

Ruins of Ahn'qiraj

  • Bosses in Ruins of Ahn'qiraj now drop a rare-quality Scarab Coffer Key which can be used to open the Scarab Coffers found within. These keys are zone-bound to Ruins of Ahn'qiraj and have a 17-hour expiration. This change also applies to Greater Scarab Coffer Keys used to open Large Scarab Coffers.

Zul’Gurub

  • Players now only have to kill two of the four initial dungeon bosses (High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, and Zanzil) to face Jin’do the Godbreaker.

Zul’Aman

  • Players now only have to kill two of the four Troll avatars before they may face Hex Lord Malacrass.

Battlegrounds
General
  • Real ID parties that comprise players from different realms can now queue for battlegrounds together.
  • Random and Call to Arms battlegrounds which result in a tie game will now award bonus honor equal to the bonus honor for a loss.

Isle of Conquest

  • Siege Engine’s Steam Blast range has been increased by 50%.

Warsong Gulch

  • Players spawning at the Alliance graveyard should spawn facing toward the middle of the battleground.

Twin Peaks

  • Players should now receive honor at the conclusion of a match that results in a tie.

Guilds
  • Guild Standards are again useable in Firelands. Duration has been increased to 15 minutes, the effect has a 100 yard radius, and now affects dead players.
  • Inactive Guild Leader Replacement
    • Guilds with inactive guild leaders can now usurp the leader under specific conditions.

Items
  • Dragonwrath, Tarecgosa’s Rest: The chance for this item’s effect to be triggered has been reduced.

Races
  • The orc racial Blood Fury now increases spell power rather than only spell damage.
  • The worgen racial Darkflight has a new icon.
  • The gnome racial Escape Artist now has a spell animation associated with its effect.

User Interface
  • Archaeology areas of interest will now show on the mini-map, in addition to the World Map.
  • Bag Search: A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items.
  • The Reforging interface has been updated and improved.
  • Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.
  • The World Map now displays the expected character levels for each zone.
  • Added a “promote everyone” checkbox that will automatically make all raid members, Raid assistants. This checkbox can be found in the Raid Frame and the Unit Frame “pull-out” tab.
  • There are now commands for world markers & unit markers.
  • Added new rotation, zoom, and pan controls are now available in all windows with player models in UI frames.
  • Players can now unlearn profession specialization without unlearning the profession (Engineering & Alchemy).
  • [Mac] Added functionality to allow using the Command key instead of the Control key on Apple keyboards. This can be enabled in Mac Options.
  • [Mac] Added functionality to disable Mac OS system keyboard shortcuts so that they do not interfere with keyboard shortcuts in WoW. This can be enabled in Mac Options.
  • Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.

General Bug Fixes
  • [China, Korea, Taiwan] Pasting from the clipboard should no longer cause the client to crash.
  • Many tooltips have been made more accurate.
  • Using #showtooltip in a macro should now cause the action bar icon to become highlight at the appropriate times.
  • Pet bars will no longer sometimes disappear when zoning.
  • Pets should now more reliably keep up with mounted players.
  • Reflected spells are now affected by the resilience of the player that ultimately takes damage.
  • The process of re-integrating mages into Night Elf society has advanced such that Night Elf Mages now receive all racial bonuses, specifically Elusiveness.
  • Secondary debuffs will now more reliably apply to targets which are knocked out of Stealth or Invisibility.

The information about WoW 4.3 patch notes above is taken from 4.3: Hour of Twilight Patch Notes
READ MORE - WoW 4.3 Patch Notes - Recent Update on December 1